Roadmap
Phase 1
Foundation and ML Infrastructure
Duration: 2-3 months
1. Set up core infrastructure:
- Establish cloud computing environment (e.g., AWS, Google Cloud)
- Configure distributed computing systems for ML training
- Set up data storage and management systems
2. Develop initial ML model architecture:
- Design neural network architecture for 3D scene understanding
- Implement basic training pipeline
3. Create data ingestion system:
- Develop APIs for user-uploaded gameplay footage
- Implement data preprocessing and cleaning algorithms
- Set up data validation and quality assurance processes
4. Establish version control and CI/CD pipelines:
- Set up Git repositories
- Implement automated testing and deployment workflows
Phase 2
Data Training and Transparency
Duration: 3-4 months
1. Implement transparent data training system:
- Develop data provenance tracking
- Create user dashboard for monitoring data contributions
- Implement data anonymization and privacy protection measures
2. Enhance ML model training:
- Fine-tune model architecture based on initial results
- Implement transfer learning from pre-trained models
- Develop data augmentation techniques
3. Create initial data annotation tools:
- Develop user interface for tagging and describing uploaded content
- Implement semi-automated annotation suggestions
4. Establish ML model evaluation metrics:
- Define key performance indicators (KPIs) for model quality
- Implement automated evaluation pipelines
Phase 3
Basic 3D Simulation Engine
Duration: 4-5 months
1. Develop core 3D engine components:
- Implement rendering pipeline (OpenGL or Vulkan)
- Create basic physics simulation
- Develop scene graph and object management system
2. Integrate ML model with 3D engine:
- Implement inference pipeline for real-time scene generation
- Develop system for dynamically loading ML-generated content
3. Create basic world-building tools:
- Develop simple terrain generation system
- Implement basic object placement and manipulation tools
4. Establish asset pipeline:
- Create system for importing and optimizing 3D models
- Implement texture and material management
Phase 4
AI-Driven Content Generation
Duration: 5-6 months
1. Enhance ML model for content generation:
- Implement generative adversarial networks (GANs) for 3D asset creation
- Develop natural language processing (NLP) system for text-to-scene generation
2. Create character system:
- Implement character models with skeletal animation
- Develop basic AI for character behavior and pathfinding
3. Implement spatial awareness and interaction:
- Develop object interaction system
- Implement collision detection and response
4. Enhance world-building tools:
- Create procedural generation systems for landscapes, vegetation, and structures
- Implement more advanced object manipulation and scene editing tools
Phase 5
Advanced AI and User Experience
Duration: 6-7 months
1. Implement advanced character AI:
- Develop more sophisticated behavior trees and decision-making algorithms
- Implement natural language generation for character dialogue
2. Enhance scene understanding and generation:
- Improve ML model to handle more complex and diverse scenes
- Implement style transfer techniques for scene aesthetics
3. Develop user experience and interface:
- Create intuitive UI for scene creation and manipulation
- Implement real-time collaboration features
4. Optimize performance:
- Implement level-of-detail (LOD) systems
- Optimize rendering and physics simulations for various hardware configurations
Phase 6
Alpha Launch and Iteration
Duration: 3-4 months
1. Implement prompt-based experience generation:
- Develop natural language interface for scene creation
- Integrate ML models for interpreting and executing user prompts
2. Create first playable experiences:
- Develop sample games and interactive scenarios
- Implement basic gameplay mechanics and systems
3. Establish feedback and iteration loop:
- Develop analytics and telemetry systems
- Create user feedback channels and bug reporting tools
4. Optimize and polish:
- Perform extensive testing and bug fixing
- Optimize performance across various devices and platforms
Phase 7
Beta and Ecosystem Development
Duration: 4-5 months
1. Implement mod support and SDK:
- Develop plugin architecture for user-created content
- Create documentation and examples for third-party developers
2. Enhance multiplayer capabilities:
- Implement networking layer for real-time multiplayer experiences
- Develop server infrastructure for hosting user-created worlds
3. Improve content creation tools:
- Develop more advanced AI-assisted design tools
- Implement version control and collaboration features for user-created content
4. Establish marketplace and sharing features:
- Develop system for users to share and monetize their creations
- Implement content curation and recommendation systems
Phase 8
Launch and Beyond
Duration: Ongoing
1. Official launch of Trinity:
- Finalize all systems and features
- Ensure scalability and stability of infrastructure
2. Continuous improvement and expansion:
- Regular updates and feature additions based on user feedback
- Ongoing ML model training and refinement
3. Ecosystem growth:
- Foster community of developers and content creators
- Establish partnerships for content and technology integrations
4. Research and development:
- Explore integration of emerging technologies (e.g., VR/AR, haptics)
- Investigate advanced AI techniques for more realistic and dynamic world simulation